It’s great to know how to use all Clash of Clans troops but thanks to a user I have seen that not only do you need to see how to use them, when you are on the opposite side sometimes it is important to know how to defend against them and that is what this guide.
It is obvious that it is very difficult to set up a village that is 100% effective against enemy troops unless you are at a very high level but then I will show you the weak points of each troop and you can draw your own conclusions on how to defend your Village in this addictive game, where the competition is rewarded with the massive rise of trophies.
Now we will troop troop drawing conclusions on how to defend against them although what you do with your defenses will depend entirely on you. Of course, examine the people who attack you and the troops most used to locate a little better your defenses, I am sure that it will serve you, at least, to know the enemy better.
Barbarians – Barbarians do not have a defined strategy, they will simply attack the first nearby building and can easily be destroyed with mortars or towers of wizards, if your enemy throws them all together and you have improved these defenses will leave the battle quickly.
Archers – They have little life and are usually accompanied by giants so you should not give them much importance. Any defense, except air defenses, can easily destroy them because they are very vulnerable to splash damage.
Goblins – To destroy them will not cost you much, besides the towers of mages and mortars you can deploy giant bombs, if the enemy releases them all together they will fly through the air in the blink of an eye.
Giants – They are slow, have a lot of life and little amount of attack. They will go directly to the defenses and in the first levels it will be vital to defend them if we do not want to be destroyed. In order to avoid being plundered in this way we must protect well the earth defenses with good walls, unless they use rompemuros it will be easy to destroy them before they enter.
Wall breaker – They are easy to destroy with the defenses, it is best to avoid holes in the walls so that they do not sneak into our village and do a good destruction. If for some reason you have gaps in the wall you must leave some trap that allows you to destroy them.
Balloons – It would be advisable to destroy all air defense to send you balloons so protect them from those who come by land. Besides that, the troops that are in the castle of the clan can destroy many balloons, always leaves magicians and archers if you want to avoid them.
Wizards – Like the goalkeeper, it attacks from a distance but produces much more damage. Try to make your mortars and towers of wizards go for them because they are quite destructive. If you put the defenses well, with well-marked lines, you can give them where it hurts. They are susceptible to splash damage.
Healers – Air defense will lynch it fast and will be sent to heal ground troops so do not fear them, if dragons or airborne troops come the healer will not come, although it can contribute much to the giants, they are not very feared if you You have defended well against these.
Dragons – When you are sent dragons will try to destroy your air defenses, it is vital to protect them if you do not want to finish plucked.
PEKKA – They are very dangerous, start to fear as soon as you see them because they are going to pluck you. Now if the enemy does not know how to use them you may be in luck.
Minions – The mages’ towers and air defenses are useful against minions, they will go directly to the earth’s defenses, protect them with what hurts them most.
Hog Rider – These jump the walls, it is something that gives you much advantage so you must have a solid defense if you do not want to end up wrecked by them. They only attack land buildings but they are dangerous.
Golems – The golem is dangerous, try not to enter the village because to be destroyed you will receive a lot of damage.
Valkyrie – I do not see a clear way to protect myself from Valkyrie, they never come alone and there is usually a group of archers behind or someone to protect them.
Witch – They are very vulnerable in front of the terrestrial defenses, do not issue them and build your defenses well so that they can destroy the tanks that can send you in front.
Barbarian King – Build a solid defense because it’s a big tank, watch out for it.
Queen Archer – He is weak enough to be a hero but will be accompanied by enemy troops that will make him front and allow him to attack from a distance.
There is a lot of information, I personally would create a village so that the troops had to pass yes or yes next to the defenses but where they were protected, this way it would be much easier to get clash of clans free gems for fight any troop although now you know which are the most vulnerable To certain types of defense. Do you think we have forgotten any defense advice?